Author: Jackie Aim
Our colouring books ‘We have great stuff’ volumes one and two are now available on Edinburgh Diamond, the University of Edinburgh Library’s digital service for hosting Diamond open source books and journals.
Jackie Aim and Charlie Chu from the Interactive Content team talk about collaborating in the office (IRL) on a high-priority, complicated HTML5 statistics interactive for the College of Medicine & Veterinary Medicine (CMVM).
Personal highlights from the UCISA women In tech conference (#WiT22), including presentations from Avril Chester and Jake Dovey.
A second edition of the popular ‘We Have Great Stuff’ colouring book has been launched centred around the theme of a Treasure Map that explores treasures found around the University of Edinburgh.
Reading Time: 2 minutes H5P have recently brought out three new content types: Crossword Image Choice Sort the Paragraphs and of course I couldn’t wait to have a play. Crossword The Crossword type is great fun and easy to create, the hardest par…
July 2020, I had just finished a large-scale migration project so it was good to have different projects to work on, and this was the one I was looking forward to the most. Normally meeting a client for the first time would be face to face but due to current circumstances this wasn’t possible. So, […]
Adobe first announced in July 2017 their intention to stop updating Flash player at the end of 2020. There are still quite a number of e-learning websites which use Flash for interactive content such as animations, quizzes and games. These will stop working for most people from January 2021 when Adobe will start blocking Flash […]
Reading Time: < 1 minute Jackie Aim reflects on using H5P in large-scale e-learning projects and explores their latest content type ‘Interactive Book’.
After Effects, is an industry-standard tool for video compositing, motion graphics design, and animation. Adobe.com Before the training Before I attended the After Effects (AE) training I had only used the software a little. I’d watched some of the Lynda training videos, though I found it tricky to decide which videos to watch when you […]
From Labyrinth to H5P First developed within CMVM back in 2004, Labyrinth was a game-based pathway system for creating and playing virtual patients. As the Labyrinth platform is built in Classic ASP, I wanted to see if we could use the H5P Branching Scenario as a possible alternative or successor. From the thousands published, I selected […]