Category: Interactive Content
In this blog post, Digital Accessibility Intern David Buik explains what accessibility statements are, what goes into making them, as well as things he has learned from experience in this domain. He also talks about a tool he has started developing to make the process more beginner-friendly and efficient.
Changing the visual design mid-way in a video project is quite unusual, but pivoting to a softer animation style with stick figures proved successful for both the client and us.
Estimated reading time: 5 minutes. I was recently invited to the ‘300 Faces of Edinburgh Medical School’ launch event. Marking the 300th anniversary of the Faculty of Medicine at the University of Edinburgh, this exhibition celebrates the people who have made inspirational contributions to the school.
If you are interested in helping users and people, we have an interesting summer internship for you which is about checking our services to make sure they are as accessible as they can be for all our users.
In 2023, I started work on migrating three Drupal 7 websites over to Drupal 10. All three sites used a custom sub-theme based on Bootstrap 3. Each site had its own purpose, but they needed to look and feel similar. The main reason for the migration was that Drupal 7 was reaching its end-of-life.
Estimated reading time: 2 minutes. For Ada Lovelace Day 2025, Jackie, Magda and Stewart created the ‘Interactive Women in STEM tour’ game for everyone to play.
Estimated reading time: 2 minutes. For Ada Lovelace Day 2025 I created a colouring-in illustration of Moira Dunbar (1918-1999), the pioneering Scottish-Canadian glaciologist and Arctic sea-ice researcher.
The Interactive Content team used ThingLink to create interactive learning materials for two Careers Services projects: ‘Skills For Success Framework’ and ‘Riding the Wave’. They chose ThingLink for its ability to add interactivity to graphics and its ease of embedding into EdWeb. The team collaborated with the Graphics Design service to create engaging and accessible content using ThingLink’s scenes and tags features.
Estimated reading time: 5 minutes. Challenging conventional funding structures to include intersectionally underrepresented casualised academics. The Interactive Content team help launch a new digital comic resource.
In my second month as the DLAM Digital Accessibility Intern, I’ve been contributing key accessibility and UX improvements to an open-source sheet music application. This blog describes how a GenAI workflow helped fast-track my understanding of Python coding, and allowed me to make impactful changes to an open-source project, through a process I call “Educated Prompting”.










Hi Jackie, This sounds like an exciting creative project. Designing and animating custom stick figures from scratch is not that…
This is fascinating, particularly the idea of "coding without writing a single line." It really highlights the potential of prompt…
N.B. Closing date now extended to 23:59 on Wednesday, 4th of March.
Thanks Stewart for your encouragement!
Thank you Miki. I very much enjoyed reading this with my morning coffee. It was lovely to have such a…