Tag: game-based learning
From Labyrinth to H5P First developed within CMVM back in 2004, Labyrinth was a game-based pathway system for creating and playing virtual patients. As the Labyrinth platform is built in Classic ASP, I wanted to see if we could use the H5P Branching Scenario as a possible alternative or successor. From the thousands published, I selected […]

Thank you, Karen! You are very much missed over here.
This is a brilliant idea David! Nice work :) I'm still learning from you all despite not working at UoE…
Hi Jackie, This sounds like an exciting creative project. Designing and animating custom stick figures from scratch is not that…
This is fascinating, particularly the idea of "coding without writing a single line." It really highlights the potential of prompt…
N.B. Closing date now extended to 23:59 on Wednesday, 4th of March.