In this post, Richard Fitzpatrick a final year PhD student working in the Centre for Discovery Brain Sciences as part of the University of Edinburgh-Zhejiang University partnership, explains how the popular sandbox videogame Minecraft can be used for teaching and how it can lead to sustained engagement, enthusiasm, and creativity. There are links to videos from Richard’s Minecraft-based teaching projects at the end of the post…
Projects, Peers, Passion, and Play: How Minecraft Transforms (Hybrid) Teaching