Any views expressed within media held on this service are those of the contributors, should not be taken as approved or endorsed by the University, and do not necessarily reflect the views of the University in respect of any particular issue.

Video Reflections and Discussions on Creativity

Creativity with colouring pencils

Interviews about Creativity and Learning from the Near Future Teaching Project:

Here are some of the points that were made in the video:

PowerPoints don’t help you map patterns or link things together or create your own thoughts in a three dimensional manner. The student finds she needs to make mind maps by herself.

In the surrounding culture, people are creatively remixing and reusing things. We should allow people to be creative, playful and innovative, not categorize everyone neatly.

Students have been designing their own learning paths and collecting badges and portfolios of learning.

People can engage with something and also be inputting into a two way process. The should have the opportunity to fail and take risks.

We will be shifting to learning materials being more routinely digital and electronic.

Creative learning opportunities exist with fun alternative ways of learning online, eg with games.

Discussion

Creativity is critical to establishing teacher presence and student agency, but it puts pressure on existing structures, such as assessments.

Questions:

  1. post a few examples of what might be considered creative teaching online in your discipline or elsewhere
  2. Reflect on what is missing from Garrison’s (2007) model for teacher presence as being about a: design, b: facilitation and c: direct instruction. What else could we consider here to establish the teacher presence in online courses?

I like this answer from one of my coursemates. I thought it was a very interesting idea, using videos to literally see another person’s point of view:

A few years ago I worked on a teacher training and development program in South Africa. Learning how to teach really benefits from observing and reflecting on other teachers’ lessons, and doing that, in turn, requires some presence in the classroom.We were struggling to replicate the experience of being ‘in the classroom’ for online learners – many of whom were novice teachers. We recorded a few lessons that had cameras recording teachers in the classroom, but then also attached a go-pro camera to the teacher who was demonstrating the lesson, and had her point-of-view captured as well. This enabled us to capture the same experience from different points of view. We interspersed the videos with interactive moments that required the observer to reflect on specific events that were happening, to hypothesize why the teacher and said or done some thing, or even to make suggestions for alternative approaches. This approach, which for us was a creative response to the inadequacies of our earlier efforts, received very positive feedback from the online learners as it situated them in the teaching context.

Colin_Chandler posted:

The potential for 3D exploration of the brain in virtual reality allows a student to explore an invisible, complex and very difficult to orientate set of structures connections and potential functions and pathological consequences. Experiential reflection: bringing the students clinical experience into a simulated and controlled environment to experiment and explore consequences of actions in a safe way.

DianeMAnderson replied:

This is a good point. In the real world when teaching young people as a STEM ambassador I enjoy thinking up creative ways to teach the youngsters – many hours of fun doing that! Now in the virtual world of teaching online I am concerned that my skill set is lacking in being able to create virtual environments. In an earlier post I can see that this is where working as a team with the skilled learning technologists to help them to understand what we SMEs need to create an online environment where students can be exposed to virtual reality.

Creativity can be expressed very different on each individual discipline, and task that are creative and useful in one discipline can be irrelevant to another.

In mathematics in particular students to master some skills in core areas and understand formal mathematical language and notation. They need to solve maths problems to be able to achieve mastery of the subject. Creativity for me is to have an online course that looks like an interactive book, interleaving textbook-style exposition with videos of worked examples, interactive applets, and practice questions.

Use ideas from educational research and incorporate them in the course. One of them is the “worked example effect” which suggests that learners benefit more from studying worked examples than from unguided problem solving. Starting from this, the idea of a “faded worked example” is to present a sequence of problems with varying amounts of the solution already worked out. For example we may start with a worked example, followed by an almost-complete worked example with the last step missing, then conclude with an unguided problem; this pattern of fading the worked-out steps from the end has been found to be most favourable for learning.

After a review of some of our online courses during the summer we began to question if we were using technology for technologies sake? We went back to the drawing board to fully understand what we wanted the students to achieve. In terms of creative teaching on our courses we use video to show real life experiences or to learn about particular scenarios, we create ‘dummy’ sharepoint sites and websites that the students can use to gain experience in the platform they will be using in the workplace. We have recently started creating interactive materials in Articulate 360 to guide students through using software. Whilst being creative we also very aware that some students may have additional needs so providing different formats of the materials is essential. (Providing subtitles for videos etc) In regards to Garrisons model something that springs to mind that is missing (but could possibly fall into facilitation) is the support from the teacher and networks?

I agree about the use of videos in this course: it puts the concepts into context,

What might be considered creative teaching online?

The use of videos – I really like the interviews with staff and students on this course. I’ve found them personable, knowledge informing and thought provoking. In the course I will be working on we could use videos with clinicians to share their experience and with patients to encourage PPI/PPE.

Simulated clinical situations could also be creative. There is good evidence that this works well, is cost effective and gives students wider access to clinical skills training (which can be difficult to access face to face).

What is missing from Garrison’s model? 1:1 personal contact with the teacher. Making this available for students who may require additional support would establish a teacher presence online.

(Coloured pencils: Image via Peakpx)

Leave a reply

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

This site uses Akismet to reduce spam. Learn how your comment data is processed.

css.php

Report this page

To report inappropriate content on this page, please use the form below. Upon receiving your report, we will be in touch as per the Take Down Policy of the service.

Please note that personal data collected through this form is used and stored for the purposes of processing this report and communication with you.

If you are unable to report a concern about content via this form please contact the Service Owner.

Please enter an email address you wish to be contacted on. Please describe the unacceptable content in sufficient detail to allow us to locate it, and why you consider it to be unacceptable.
By submitting this report, you accept that it is accurate and that fraudulent or nuisance complaints may result in action by the University.

  Cancel