Any views expressed within media held on this service are those of the contributors, should not be taken as approved or endorsed by the University, and do not necessarily reflect the views of the University in respect of any particular issue.

Future Design Development

After finishing our project Breathing Is Not a Choice, our group also thought about how the installation could continue developing in the future. The current version already allows visitors to experience air pollution through breathing, visuals, and sound. However, we feel the project still has strong potential to become more immersive, interactive, and emotionally powerful.

One future direction is to add more game elements into the experience. In the exhibition version, visitors mainly enter the space and observe how their breathing changes the environment. This creates reflection, but some users may become passive after a short time. If goals and rewards are introduced, the interaction could feel more active and memorable.

For example, we imagined a breathing challenge where visitors try to keep a stable breathing rhythm for several seconds. If they succeed, the polluted visual environment would slowly transform into a cleaner and calmer space. Chaotic particles could become smooth, dark colours could turn into bright green light, and the screen could glow softly as a reward. This would create a direct relationship between controlled breathing and environmental recovery.

We also discussed another mode where breathing becomes a kind of energy. Strong exhalation could push particles across the screen and hit floating pollution targets. When the target is reached, it would break apart with an explosion effect. In this way, breathing is no longer only something needed for survival, but also becomes a force for action. The visitor changes from passive observer into active participant.

Another important future direction is stronger physical immersion. We want users not only to see pollution, but also feel pressure and discomfort more clearly. For example, when breathing becomes too fast or unstable, the screen could suddenly flash with light. This may create feelings of stress, dizziness, or loss of control. It would help visitors become more aware of their own breathing condition.

We also considered using real urban soundscapes inside the installation. Sounds such as traffic, construction, alarms, or industrial noise could respond to the visitor’s breathing state. When breathing is calm, the environment remains quieter. When breathing becomes fast, the city sounds become louder and more chaotic. This could create the feeling that outside systems and environments are pressing onto the body.

Another idea is to build the installation as a two-part narrative. The first stage would focus on personal anxiety. Visitors enter an unstable polluted environment and try to calm their breathing to restore balance. The second stage would then shift toward action. Visitors would use breath as power to destroy pollution targets or clean the digital space. This creates a journey from private awareness to collective resistance.

Through thinking about these future developments, I learned that interactive design projects are never completely finished. The exhibition outcome is often only one version of a bigger concept. After presenting the work, new possibilities become clearer.

For me, the future of Breathing Is Not a Choice is not only about adding more technology. It is about creating stronger connection between body, emotion, and environmental politics. Breathing is something small and everyday, but it can also become a symbol of power, awareness, and social responsibility. If the project continues, I hope visitors will not only feel pollution, but also feel that their breath can create change.

Leave a Reply

css.php

Report this page

To report inappropriate content on this page, please use the form below. Upon receiving your report, we will be in touch as per the Take Down Policy of the service.

Please note that personal data collected through this form is used and stored for the purposes of processing this report and communication with you.

If you are unable to report a concern about content via this form please contact the Service Owner.

Please enter an email address you wish to be contacted on. Please describe the unacceptable content in sufficient detail to allow us to locate it, and why you consider it to be unacceptable.
By submitting this report, you accept that it is accurate and that fraudulent or nuisance complaints may result in action by the University.

  Cancel