‘…consider how the arts and contemporary theory structure “the commons” anew: how the commons becomes both a goal and a trope in post-millennial art and cultural theory.’ (Amy J. Elias)
- What is the relationship between art and the commons?
The understanding of art as a common has broader significance when we begin to look at what happens when an artist’s creativity is expressed—when we make or do something with our creative energy. While we each may experience any given artwork differently, art is part of the glue that connects us. Our differing interpretations and experiences of art resonate throughout the commons. The commons is a process, and it is in flux.
Eric Kandel, a Nobel Prize-winning neuroscientist who studies memory and how it works, has said, “It took us a year to realize what should have been obvious from the start: the cellular mechanics of learning and memory reside not in the special properties of the neuron itself, but in the connections it receives and makes with other cells in the neuronal circuit to which it belongs.”https://www.nobelprize.org/prizes/medicine/2000/kandel/facts/
- Why, when and how has this theme emerged in the field of contemporary art practice? What are the consequences of this?
The word queer first appeared in the special issue of “Lesbian and Gay Sex” in “Difference” magazine published by feminist Teresa Lolidis.
De Lauretis suggests that the threefold critique she imagines might be drawn together under the rubric of queer theory making it possible “to recast or reinvent the terms of our sexualities, to construct another discursive horizon, another way of thinking the sexual” (de Lauretis, p. iv).
She still hopes to use it to replace the references to lesbians and gays, and to understand the multiplicity of sexuality in the history, material, and context of their respective experiences.
Although queer theory has been put forward since the 1980s and has been developed in combination with history, culture, philosophy, and literature, it has not been applied deeply and extensively in the field of literary creation and research. Therefore, the combination of queer theory and queer writing, while the theory guides and promotes the creation of literary criticism, is also conducive to the acceptance of queer theory and queer phenomenon by people from all walks of life in society, especially heterosexual hegemons
- Who has been key in constructing discourse and practice on this theme, why and what do they say? What do you think about what they say?
Claude Cahun, one of the notable artists in Queer.http://www.artnet.com/artists/claude-cahun/2
All of her works revolve around gender and sexual orientation. Dare to make such content in that era is undoubtedly a heavy hammer to society. In addition to revealing the status of LGBTQIA people to the public, her works also aim to allow the public to accept this new pattern of interpersonal relationships and a new way of life as a non-traditional artistic challenge. Indeed, without pioneers like Claude Cahun daring to stand up, it would be difficult to inspire Heather Glazzard’s idea of using a camera to record real group portraits of LGBTQIA people.
- What methods have been used about it within the field of art and why? How do other disciplines approach it?
In the exploration of this art field, I mainly used methodology and data collection methods. It includes the collection and arrangement of data to reflect the population size distribution. Including the attitudes of different occupations, different groups, and different age groups towards queer comments. The process of collecting and organizing can more intuitively show the Chinese people’s misunderstanding of queer.
- What does this theme ‘look’ like today, and how does it manifest itself? How does it appear in your own life?
In China, marriage/family is a particularly important component of society, and only heterosexuals have the sole right to belong to marriage/family.
Queer theory implements the construction from practice to theory and then feedback and practice. At the same time, it also emphasizes a flow and a deconstruction of power discourse, which confuses the existing boundaries between genders. But this charming ambiguity is not a kind of chaos. On the contrary, as an umbrella term, it emphasizes the deconstruction of intersubjectivity, so that gender/gender can be regarded as a real whole to seize further rights. At present, a well-known LGBT+ community in China, “Queer as Folk”, has taken its English name “Queer as folk”; Beijing Queer Film Festival has changed its name several times over the years, from the original China homosexual Film Festival, Beijing Gay&Lesbian Film Festival and Beijing Queer Film Forum were finally named Beijing Queer Film Festival. The use of the word Queer in the Chinese context has hardly encountered any resistance, and its degree of destigmatization can be seen.
- What are the limitations and possibilities of exploring this theme within and through contemporary art practice and theory?
Queer’s theory expresses a political ideal of full “gender cooperation”, and equal participation of men and women, it refuses to be labeled, appreciates the fluidity of sexual expression, and reveals the deep structure of the entire society and its operating mechanism. So the possibility of being queer is very high.
For example, in the fashion industry, Indya Moore is an American transgender actress and model, and she is also the first transgender person to be featured in the American ELLE magazine. Michael Kors has released a cotton T-shirt with a rainbow embroidered pattern, and 100% of the proceeds of this product will be donated to non-profit organizations. https://www.nylon.com/fashion/rickey-thompson-is-the-face-of-coach-we-c-you-campaign-for-prideCoach even invited Rickey Thompson, Kim Petras, Bob the Drag Queen and other stars to shoot a montage-style video: “What makes you feel seen by the world? The cooperation between these queer and fashion brands is undoubtedly to express that no matter what you are Regardless of your appearance or sexual orientation, you must have the courage to discover and demonstrate your value to be recognized.
Queer’s theory essentially reflects a process of “decentralization” of postmodern identities. Excessive pursuit of such dispersion and mobility may cause society to overemphasize individual needs and create a series of new problems. In China, the queer form is difficult to promote under Chinese politics (for example, holding some activities and publishing-related speeches and articles will be restricted), let alone access relevant materials for in-depth research.
In many works of art, people can read the meaning of other senses from the visual language. When vision and other senses are integrated and interlaced, they will present people with dual or multiple sensory stimulation from vision to other sensory perceptions, which will strengthen people’s senses and realize the conversion and combination of vision and other senses.
As listeners, we brought that connection into our interactions with Calton Hill. We strive to listen to Calton Hill in this way.
After watching Derek Jarman’s “Blue”. I read about the film, and when the film was made, Drake was almost completely blind at the time. Blindness is a by-product of AIDS, and the blue on the image is exactly the color of his vision when he received retinal treatment.
I disagree with the term “sensory struggle”. It seems more appropriate to replace it than to say it is a struggle. Unlike the techniques and expressions of traditional films, there are no characters, no action, and no story in BLUE, only pure Blue, thought-provoking blue, plus monologues, plus all the background sounds, let people follow him into a state of meditation. While these voices were talking about the meaning of “blue” abstractly, they were amplifying all the beautiful thoughts in his mind.
Untitled is a famous “candy” artwork by artist Felix Gonzalez-Torres. He creates individual sensory engagement by creating stacks of fine paper-wrapped candies and encouraging viewers to pick up and eat the sweets. He hopes that people can discover the beauty of everyday life in it. The sheer amount of candy seemed to be Ross’s healthy weight. Every time the audience takes one piece of candy, it is like taking away the energy in Ross’s body, a metaphor for the life he lost due to AIDS.
- The two works “Untitled” and “Blue” have one thing in common. They use the human body’s senses of vision and touch to achieve multiple experiences of the work and to explore issues that have always existed in the public and private fields. Sometimes works of art do not necessarily solve a social problem, they can play a role in magnifying and exposing it.
In our first class of the week, we were placed in Professor Jack’s group and we explored how games can be conceived and performed in contemporary art.
After reading the book “Critical Games: Radical Game Design“, I found that the author’s main focus is on some critical game ideas, through her creative practice, through a series of games (board games, language games, artists’ Location games, and important computer games, etc.) For many gamers, games exist for entertainment, to pass the time, and to have fun. They’re a distracting activity where players can freely engage in fantasy narratives, amazing feats, and rewarding quests. But she has questions about the power of the game, but what if certain games become more powerful? What if certain games, and the more general concept of “game”, not only provided channels for entertainment, but also served as a means of creative expression, a tool for conceptual thinking, or a tool to help examine or solve social problems? Therefore, many cases and practical contents in this book break the conventional way to play games and open up the possibility of games. It is the way, mode, and flow of the game. Computer games are often seen as a new medium, not necessarily in line with other forms of gaming as such.
The approach to critical play is a cyclical framework, set goals – set goals – develop a prototype – play test – revise – repeat. Traditional models contain specific steps to implement a particular design by iterating it until the core elements and concepts have adequately matched game elements and mechanics. Like art, creating games and games requires fundamentally making rules. Even simple role-playing activities or playhouses, two seemingly infinite open-ended scenarios, include implicit or established behaviors, possible actions, environments, and safe play areas with clear rules. Because of the systemic nature of products and processes, game makers use specific repeatable processes or methods.
▪️In our practice process, we also refer to the book “Critical Games: Radical Game Design”, which mentions several concepts of games, games are a system, games are artificial, games have players, games have conflicts, and games have the law.
The game contains a quantifiable outcome/goal, and several designers noted the importance of rules in building the game, which adds varying degrees of storytelling, conflict, and competition systems. One can choose not to follow such a strict definition. Games can be thought of more effectively as situations and procedures with guidelines.
🍊When we received two bags of tangerines and 25 kinds of tangerines that Jake gave us different ways to eat and play, we were amused and puzzled, a lot of behaviors we didn’t understand. We try to analyze the oranges by combining them with games, the process of stripping the oranges, and asking “if we want to eat an orange what kind of sound do you want to make? How to combine 6 sound and visual elements into a purple group score.
🔺Then our group extended based on oranges and eating, through 25 ways of eating an orange🔺 Because each way of eating an orange has a different sound, we use hearing and other senses to connect. Although eating an orange appears to be just the act of eating, it is a coordinated effort of five sensory systems. With the current bad eating habits of people, we are constantly consuming this sensory system of eating and digesting, and the ability of human beings to absorb is gradually getting worse. 💡Therefore, we want to mobilize one sense to replace other senses. So we need to change the way of “eating” from purely eating and chewing to filling in codes to our bodies. Human beings are constantly deteriorating and deteriorating, so the way many sensory systems are used has also changed, and the ingested content has gradually changed from physical objects to real objects. The virtual voice is gradually converted from voice to code and data, and then a complete human structure is built through data and code because replacing other senses with mechanization is a response to future crises. In the future, data will gradually meet human needs. After the idea structure is completed, our group collects and organizes the oranges and sounds respective, from eating to listening, completely changing the way of “eating oranges”.
Interactive interface experience Record screen videos⬇️
(⬆️Our team has a clear division, I am mainly responsible for the interactive page and the final user experience through sketch and principle.)
After the idea structure is completed, our group collects and organizes the oranges and sounds respective, from eating to listening, completely changing the way of “eating oranges”. We have a clear division of labor, and we have done a corresponding survey on how to eat oranges and found a lot of different sounds such as: squeezing oranges, eating oranges, squeezing oranges, and so on. In the future we will listen to these sounds and then ingest them (sounds can be arranged in various combinations), really like Ghost in the Shell, “Mechanical flesh soul soaring”, sounds became codes(data). Games are creative, collective, and social responses to the practices and beliefs that dominate any culture, and games also imprint our culture on the motivations and values of designers. Imagine eating oranges not only by eating the pulp, trying eating oranges not just peeling and eating them, trying to “eat” oranges without using your mouth but by “listening” with your ears, and imagine how artificial humans will satisfy their “hunger” in the future, and choose the oranges you want to try.
Sequence, to satisfy the appetite with hearing. After the end, we submitted an application for the shared license, and we chose the license CC-BY-NC-SA 4.0. This practice gives oranges a new mission, No longer to eat, but to give it new empowerment, it will replace our palate to take on more responsibility to deal with the crises of the future. Humanity will have a new way of thinking in the future. What is the new upgrade of the five senses? What will the failure of our organs bring us? Choose the orange you want to eat, the orange will tell you its voice.
Can ordinary things become incredible? Have you carefully observed the details of life? When I came back to the topic of “weird research” again, I lay still on the grass and looked at the clouds in the sky, as if it was the first time I noticed that the clouds in the sky looked like human faces, and then around my friends did not see this phenomenon. It’s funny to me at the same time weird. In fact, many times when we look at mountains, rocks, and many things, we will see human faces. As a common form of apophenia, the human tendency to perceive meaningful patterns from random data, face pareidolia reveals a particular preference for faces when observing ambiguous stimuli in the real world. Some noted examples of face pareidolia include a face on Mars, the Virgin Mary in a piece of toast, Mother Teresa in a cinnamon bun, and the face of testicular pain. These illusory face perceptions from non-face objects or patterns, face pareidolia. A fascinating fact about facial pareidolia is that some people see it more often than others.
Therefore, I put this strange phenomenon in my daily life into my Basho for analysis and research. During the process of collecting data, I was pleasantly surprised to find that this simple and ordinary thing has a huge impact on medicine and human society. The individual differences in face pareidolia could not only offer scientific insights on how the brain works to process face information, but also suggest potential clinical applications.
However, while human brains seem to be hard-wired for face detection, the subjective face pareidolia experience varies from individual to individual. Some claim to see faces everywhere, while others find it difficult to detect faces in unusual locations. Of these four factors, I did an in-depth investigation into neurodevelopment. Going back to the question “Are Strange Things Soliciting Legitimate Research Forms or Encouraging Pseudo Research?” Many people are hesitant and worried about strange things. In this facial pareidolia research report I analyzed, I found that autism Children and adolescents with spectrum disorders (ASD) have severe deficits in recognizing faces in face-fuzzing stimuli; they not only have higher face recognition thresholds than usual development controls but also have reduced facial responses overall. Similar results were found in the Williams syndrome and Down syndrome populations. However, the causes of reduced facial pallor in autism, Williams syndrome, and Down syndrome may differ. Deficits in social interaction and communication have been described as a key symptom of autism, which may be related to their atypical face encoding process. However, individuals with Williams syndrome tend to have extra social personality traits that drive more social interactions. People with Down syndrome have delayed cognitive development but relatively strong social skills. Face pareidolia can be applied to clinical research. The Pareidolia Test has been shown to be a fast and easy-to-use application and reveals potential biomarkers for neurodegeneration in patients. Further development of face pareidolia application may facilitate diagnosis and intervention for social-related disorders, such as ASD and William syndrome. Through the investigation of facial pareidolia, I found that people are not encouraging pseudo-research on strange things. As long as the pseudo-research goes to the root, it will eventually turn into absurdity. of physical evidence. Yet legitimate forms of research can ultimately be applied to medicine and society for the benefit of society, so I think the odd thing is soliciting legitimate forms of research.
Going back to art, as students we often encounter works of art that we don’t understand, and often feel weird and boring. There are many possibilities of art, and some art even pursues people’s ignorance. Many art forms under the guidance of Japanese aesthetics are like this. In fact, understanding is not the ultimate goal of art appreciation. From an aesthetic point of view, really excellent works of art are not designed to cater to the audience’s taste, but many of them challenge the audience’s original thinking and viewpoints, stimulate the audience’s imagination, and give the audience an emotional and aesthetic impact. Seeing and understanding art appeals to reason, which is important for understanding works of art, but it is two different things from art appreciation and aesthetics. The real highlight of appreciating a work of art is to appeal to perceptual aesthetic intuition, the intuitive feeling that the moment you see the work brings you, whether it is moved, shocked, evoked emotional memories, or confused or disgusted, Fear, these are the places where works of art “live” and really “communicate” with the audience. In fact, there is no need for too many fixed explanations about a work of art. Even if it cannot be recognized and understood by most people, it does not mean that it has lost its artistic value. Nowadays, the concept of “art” in the eyes of amateurs or art practitioners often means that it is intertwined with words such as “artistic will”, “creative freedom”, “personal expression” and “breakthrough boundaries”. Art has gradually diverged from fields such as religion and politics, and so-called artistic autonomy has emerged—that is, I make a law for myself, and I don’t need other people, things, or frameworks to justify me. For example, everyone can eat and digest a baby. The value of food is not higher or lower than that of a steak that is not very convenient to eat with bad teeth, because whether it is easy to chew and digest is not directly related to the value. This is actually very similar to the content of the course of conspiracy theory. Two unrelated variables are connected to each other. Our group has also conducted investigations through the collection of some scientific news and literature, such as Meteorite crash-lands. in woman’s bed, Why do guys sleepy after sex, Man almost dies from an allergic reaction to cold air, How calories are calculated: The science behind your food and cheese fire destroys tunnel These don’t seem related but connect after creating a story the science with the spurious correlation. apophenia is what ‘feels right; it’s a desire, an ‘inner truth’ we can give permission. And high-quality fiction gives permission. Although ‘strange research’ is an academic field that does not exist and cannot exist, there is always a lot of research that seems to have nothing to do with it, but in fact, maintains an inseparable relationship with it.
I take the two words apart to understand and combine them, face: it can be understood as face, face, direction, food, the appearance of things, etc. Metaphor can be understood as understanding, analogy, and explanation. I combine their meanings to get a new word: face-to-face metaphor, which can be understood as face-to-face instruction as a whole.
About pronunciation: Yu is pronounced weakly, with the stress falling on the first syllable mian.
Phonetic symbol:ㄇㄧㄢˋ ㄧㄩˋ
Historical background：“Old Tang Book: Niu Sengru Biography”: “Mu Zong said to him: ‘Although the affairs of the direct minister are arrogant, but this person has longitude and talent, he can be appointed to the side, and I want to lend his law.’
“Mianyu” can be used as a verb to instruct directly or to summarize.
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