Hour of Code is an online teaching plan that provides a diverse set of learning tutorials for various coding activities, that should last up to an hour an introduce learners of different ages to computing principles. The tools used vary greatly from Scratch to JavaScript depending on pupil age and skillset. I investigated one […]
This week, we talked about generative AI and its use as a tool in the classroom. I decided to use ChatGPT to generate some resources to help young people of different ages understand computers. Here are the outcomes: 5 years old I asked ChatGPT: Write a short explanation of how a computer works […]
Incidental learning is a method of learning that takes place as an unintended consequence of engaging in another task or activity. In practice, this could look like a young child learning facts about the world through engaging with their environment. By eating different foods – an activity not oriented around learning – a child learns […]
Scratch was the first programming language I ever used – so coming back to it came pretty naturally. One of Scratch’s greatest strengths is how completely intuitive it is. For a child with no programming experience, they will have a short list of priorities, like drawing characters, moving them on the screen, checking if two […]
Here is my video on how a computer works! Note I experienced some audio issues at the very start that I only noticed after uploading.
Learning goals for this course Coming into this course, I feel very excited and only a little apprehensive! I think this will be a great opportunity to develop my communication and teaching skills – I have summarised the main things I’d like to focus on below: Work on explanations – in previous teaching […]