Any views expressed within media held on this service are those of the contributors, should not be taken as approved or endorsed by the University, and do not necessarily reflect the views of the University in respect of any particular issue.

Submission1

Background
Death is unknown to people, and people are usually afraid of the unknown. In the eyes of most people, there is nothing when a person dies, but in this project we will interpret death from another angle. The Bible mentions ashes to ashes, and dust to dust. This sentence gives people hope to restored to eternal life. From a biological point of view to understand life loop, A series of biochemical events occur after death, the end result is a kind of “biological reincarnation” into millions of bacteria, insects, plants, and other living organisms. It is a kind of “rebirth”.Death is not really disappearance, death may be a new beginning.
.
.
concept
The idea of ​​this project is to make the player one of the flowers. Participants experience the whole growth process from the perspective of flowers. We will enhance the audience’s immersive experience through changes in perspective, surrounding scenes and sounds. After flower’s life is over, we switch the perspective to a human through an animation, and then start the experience from the perspective of a human. Finally, when a person’s life comes to an end, and the player can only see darkness, the player will find that he has returned to the original beginning – a flower seed. It’s a life cycle.
Brainstorm
In the first meeting, we presented everyone’s ideas based on the theme of presence.
Final idea:
We combine two ideas (plant and death). I add the person’s perspective after the flower, and I put an animation to make the perspective change more smoothly. People pick the flowers to bring to the funeral. The vibrant flower actually died when it was plucked, but when it was put into the coffin, the perspective changed to that of the person lying in the coffin, experiencing a person’s life from the perspective of a person. When life comes to an end, when death is ushered in, and there is darkness in front of my eyes, I hear the sound of rain again, and then I find myself as a flower seed in the soil.
Storyboard

We made a storyboard of the entire project to make it easier to understand the entire game process.

more ideas…

Inspirations

Key words: Romantic, Colorful,Abstract, Emotional experience

Visual inspiration:
We are currently working on the first scene, the plant world, to experience the world as a flower. Here are some plant/floral inspirations we found.

more details….

Demo
This is a demo about project style.(xinyue Lin)
.
.
SOUND DESIGN

The sound design in games: In terms of sound design we first looked at some VR game examples.

more details…

Visual Style and Sound Design: Part 1 – Philosophy (from s1850658)

I want to use an abstract soundscape that represents the visuals indirectly. For a realistic style, I use an immersive soundscape that approximates real-world sounds as closely as possible.

more details…

Visual Style and Sound Design: Part 2 – Approach (from s1850658)

When making the two examples, I decided to focus on two main aspects of each; the sound of the breeze, and a sound that indicates that the plant has grown.

more details…

Realistic sounds

I use the process of wind and plant growing sounds for a realistic example.

more details…

Some sound effects

Here are some sound resources we found

more effects…

Interactive Design (from s2165187)

here are the interactive parts

More details…..

Flower perspective animation design and render for demonstration (from Amber Zhang)

Here is the link for specific:

Flower perspective for final group project

Unity Scene(from s2412964)

Here are the scenes in Unity

Unity3D

 

Reflection and Future Plans

In the preparatory work, some problems were exposed in teamwork, such as low communication efficiency and delay in completing tasks. We found that offline meetings are more efficient, and we will use more offline meetings in the future to hold meetings with a purpose. Each meeting needs to provide everyone with practical thoughts and ideas, otherwise it will be a waste of time to talk ineffective. Secondly, it is necessary to formulate a timetable and a division of labor table to implement everyone’s work, complete it according to the plan, and increase the participation of everyone. Because we have a large group of people, we care too much about everyone’s ideas when discussing the direction, disagreement, stalemate, and low efficiency. Therefore, we will use the voting system more to advance tasks in the future.

Future plans for the project. First, we will set up narrative design to perfect the story. How to set the second project to be more representative of a person’s life, and what kind of items will be selected are issues we will discuss later, including how to design the jumps of these three scenes to make them switch naturally. Let the player not feel too abrupt and achieve a more experiential “presence” effect. Secondly, we will make an appointment for a VR workshop to help us learn VR equipment, how to connect VR to the helmet and handle, and realize the interactive effect on HTC and computer. We also need to build VR game equipment and choose a venue.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Leave a Reply

css.php

Report this page

To report inappropriate content on this page, please use the form below. Upon receiving your report, we will be in touch as per the Take Down Policy of the service.

Please note that personal data collected through this form is used and stored for the purposes of processing this report and communication with you.

If you are unable to report a concern about content via this form please contact the Service Owner.

Please enter an email address you wish to be contacted on. Please describe the unacceptable content in sufficient detail to allow us to locate it, and why you consider it to be unacceptable.
By submitting this report, you accept that it is accurate and that fraudulent or nuisance complaints may result in action by the University.

  Cancel