Editor: Xiyue Huang
Script:Qiandai Sun
Voice actor:David
In our VR game, players embody a tree and experience its life cycle, from a seedling to a mature tree, while observing day/night and seasonal changes until death. The Wood Wide Web concept represents the exchange and cycle of life. When a tree dies, it becomes a source of nutrition for other organisms, injecting new vitality into the ecosystem. Physical interaction for players outside the field includes using water sprays instead of rain, electric fans instead of wind, and tapping players to simulate interactions with small animals.
Our device is Oculus Rift, and players control the game through controllers and headsets. Connecting the device with Unity is time-consuming due to configuration and connection issues.
Our team divided the work according to the storyboard and carried out scene modeling, animal animation, nutrition transfer animation, day and night change, change of seasons, and sound design collection and import.
Cooperating as a group, we faced problems, modified the plan, and solved the issues together. This process was valuable and laid the foundation for the output of our final project.
After our presentation, we received positive feedback. Most players found the experience immersive and interesting. However, we need to add transitions between different scenes to avoid abrupt changes. We will continue improving the game experience to engage players better.