Each of the maps allow observations about the manner by which the skateboarder and the architect interact with space. In each instance, the architect touches no more than two objects and there is no repetition in their movement. It is possible to trace the direction of their path and, at all times, the architect critiques within the boundaries of the site. In contrast, in each instance, the skateboarder touches more than 30 objects, whether it be a wall, handrail, seat, stair or floor. The movement of the skateboarder is fast and repetitive and it is difficult to trace the direction of their movement due the irregularity of their path, which intersects and overlaps. The skateboarder does not stay within the boundaries of the site and explores within the private properties of the commercial buildings. https://www.archi-ninja.com/skateboarding-and-architecture/