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The final video production is divided into two sections, I’m in charge of the inspiration, the introduction of the topic, the research and interviews, and the editing of the end credits.
The rest will be done by teammate Li
The editing software I use is AE and Capcut
My aim this week was to develop 3 Unique Audio FX to change real time with audio input in conjunction to the TD output data.
As shown below, I was successfully able to accomplish this by creating simple Audio FX (Delay, Reverb, Stutter).
To control the feedback of Audio Output, I created a limiter on each gain slider by multiplying the audio output by 0.5 to decrease the volume before the audio output gets to the gain slide, to avoid possibility of feedback.
Trouble Shooting Software
Positives: Successfully developed 3 Unique Audio FX (Delay, Reverb, Stutter) by creating 3 separate value ranges using TD output data.
Issues: My concern is that currently I have to be very mindful of the volume levels as I have experienced feedback even with the set limiters. This can and will hinder the process as the interference is quite jarring and distracting.
Approach: Create a buffer section and smooth-out data output from TD to filter rate of changes for Audio FX (as also suggested by our Tutor, Philly, on March 11th Tutorial Session).
Upcoming Goals:
Develop an Oscillator to change real time with audio input. To accomplish this, I located the following Youtube Tutorial:
” Max/MSP: Using Peakamp~ to Control Frequency of an Oscillator.”
Develop a Gain Buffer to troubleshoot feedback issues. I located the following Max MSP Tutorial that analyzes the Audio Input and provides a very helpful tips regarding Audio Analyzation.
Suggestions to further develop the Max Patch by doing the following:
Create a Gain Buffer to eliminate possibility of feedback during installation.
Smooth out TD Data Output – to avoid static changes in Audio FX
Ensure that the Max MSP Patch serves as an accompaniment to the fixed composition created by Sound Director Ruolin, to ensure cohesiveness in audio presentation.
Consider including different types of Reverbs – via VST Plugins or by creating multiple.
Bolaños, Gabriel. “Max/MSP: Using Peakamp~ to Control Frequency of an Oscillator.” YouTube, YouTube, 19 Jan. 2022, www.youtube.com/watch?v=tPP2VpRiwqU.
Dates of Development | February 26th – February 27th 2025
Sound Design Director | Max MSP: Ashley Loera
Process of Development
Equipment
Software:
TouchDesigner Software
Max MSP Software
Wingman – IPhone Application (Name Sound Recorded Sound Files)
Hardware:
MacBook Air Laptop
DPA Stereo Microphone Kit
Sound Devices Mix Pre-6 Interface
XLR Cable
SanDisk Extreme Pro 64GB SD Card
Progress Notes
Successfully connected Touch Designer Output into Max MSP using OSC. Please refer to the video below:
In order to achieve this step in the MaxPatch, I referred to the following Youtube video to assist me in creating a simple Touch Designer Patch to then route the Output information into Max MSP using OSC.
The Interactive & Immersive HQ | “Connect TouchDesigner & Max 8 with OSC – TouchDesigner Tutorial 072”
Successfully created delay effect in Max Patch to reflect sound by using Touch Designer Output information into Max & I successfully routed audio input data into a Delay Sound FX via Max MSP
Please refer to the video outlining the delay FX in Max MSP, below:
As shown in the Video above, the Audio Input (Laptop Microphone) is capturing my clapping and snapping movements (sonically) and as I change the rate of the delay (manually), the Claps & Snaps begin to playback at varying delay rates dependent on the delay input under the Touch Designer Max Patch Section.
To help me develop a delay effect, I did some research and found the following Youtube Video by creator “xlfph” that suggested the use of the “tapin~” and “tapout~” objects in Max MSP. I used this framework to create a delay effect in my Max Patch and connected data from the Audio Input and the Touch Designer Output to manipulate the Delay FX in the Max Patch shown above.
DPA Microphone Setup with InterfaceDPA Microphone Setup with Interface
The following video shows that I was able to successfully connect the DPA Microphone to the Sound Devices Mix Pre-6 Interface. I chose this interface with the Intention to connect it to the Wingman phone application which allows me to name Recording Files and save them onto an SD chip inserted into the MixPre-6 Interface.
Trouble Shooting Hardware
Today I spent some time Connecting the DPA Microphone to the Sound Devices – MixPre-6 II – 34225. My aim was to troubleshoot the audio-input portion of my Max Patch (shown below).
Positives: No issues faced in connecting the DPA Mic to the Sound Devices – MixPre-6 II – 34225
Issues: Unable to connect DPA Microphone & Interface: missing HDMI Cable. (Noted: Ensure that I have the right cables to connect Interface to Laptop for Max Audio Processing).
Bibliography:
The Interactive & Immersive HQ. “Connect TouchDesigner & Max 8 with OSC – TouchDesigner Tutorial 072.” YouTube, YouTube, 3 Jan. 2022, www.youtube.com/watch?v=AcqC5rRmu3M.
xlfph. “MaxMSP Tutorial: 4 Easy Delays with Tapin~ & Tapout~.” YouTube, YouTube, 20 Mar. 2020, www.youtube.com/watch?v=JoElwILrLKI&t=101s.