Music
c 72 f 65 g# 68 C# 73 D# 75
The chords formed by these notes sound harmonious together. C, F, and G# form the chords of the C minor scale, while C# and D# form the chords of the C# major scale.
C and F: These two notes are typically considered to be natural, calm, and warm, suitable for creating relaxing music. G# and C#: These two notes are considered to be mysterious and enigmatic. C# and D# are often used to create a mysterious or fantastical ambiance. This add some vitality and dynamism to my music. The combination of these notes can create a mysterious atmosphere. The use of these notes also be to complement the visual elements which is plants of the project.
Overall, they can convey emotional colors and atmospheres related to the theme of interaction between plants and humans in my music.
Drum
Drums are often used in music to create a rhythmic foundation and drive the energy of a piece. In the context of my project, the drum is used to simulate the beating of a plant’s “heart” and to represent the pulsing energy of nature.
I have added a lot of resonance to the drum section, which can help create a more vibrant and dynamic sound, and also add a sense of spaciousness and depth to the overall mix.
I have written the following algorithm to adjust the rhythm of the drums.
if $i1 == 1 then $i1 else out2 $i1
Organ
Organs are known for their rich and powerful sound, which can evoke a sense of majesty or grandeur. The reason for using the organ is to create a mysterious and ethereal atmosphere in the music and to create a sense of wonder in the listener.
Using the ioscbank~ object in Max is for achieving a multi-timbral effect in the organ section. This may make my organ sound more diverse and colorful, giving it more expressiveness.
Mallet
Mallet instruments have a bright and sparkling sound that can add a sense of playfulness or whimsy to music. In my project, the mallet could be used to represent the delicate and intricate beauty of plants and flowers and to create a sense of joy.
Adjusting the ADSR in real-time during performance can allow me to follow any irregular changes in the plant’s behavior, which can enhance the overall musical experience and make it more dynamic and responsive.
I used 6 mallets to create a fuller sound and overtones and the way I used could reducing computational load.
Noise:
I also add some noise. Noise is used to represent the unpredictable and uncontrollable aspects of nature.
SET UP
As shown in the diagram, the audio effects from the first part of the patchbay and the second part of the looking glass can be listened to using the headphones next to the device. Both are Bluetooth headphones connected to the computer’s audio that is hidden behind the stand. The audio from the first part is directly connected to TouchDesigner, and the audio from the second part is connected to Wwise. The third part has a microphone connected to TouchDesigner for visualization, allowing the effect to be changed based on the audience’s input.