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Personal Blog-Sound Work-Week 7&8

During these two weeks, with the guidance of Leo and the help of Lidia, I completed all the work on “Anger” and “Bargaining” and the ambient work of “False Acceptance” in Wwise, and created Blend container events to gradually control these ambient sounds. I also created triggers in Unity to test these sounds. After testing, these sounds can run correctly, which is a good preparation for the next stage of assembly work!

ZYX_ChangedFalseAcceptance_Ambient

Leo gave me a very useful suggestion on the Anger ambient. He asked me to create a blend container under the blend container to control my two anger ambients. This suggestion made my ambient effect even stronger.

This week I have created a test model in Unity and am preparing to assemble Lidia’s Wwise project files and test them. Next week we will conduct the first test of the entire project in Atrium.

 

 

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