I composed the following track to be one of main themes of the game, titled Memories Lost. It seeks to sensitively portray the sense of memories fading away and how the player’s memories are incomplete due to the condition, Alzheimer’s, that the character suffers from. It represents the later stages of their life, with many memories having faded away and rendering a sad sense of incompleteness as they try to find what they have lost.
The music itself is centred around a melody that will reappear in different forms across the soundtrack in the game, depending on the narrative and the emotions of the room it is in. One of the key things I want the soundtrack to be is cohesive so as to build a strong consistency in the player’s mind and join the rooms altogether in a sonic way.
The music has a melancholic aspect, and is suitable as a theme based around memory / fading memories. Are you likely to need to fade in and out of it? Or cross over from one part to another due to a movement from one place to another in the game? How can you ensure there is a suitable mechanism for this so that there are no discordant clashes as the music changes across?