Game research
This game is in the horror-adventure genre and features a blind protagonist who takes on its role to uncover the secrets hidden in an abandoned house.
The game features a visual effect of sound as the world is seen through echoes. Each time the player solves a puzzle, the environment of the scene in which they are located changes.
Some ideas for the project
Audio-based navigation
Players will use sound cues, such as footsteps, echoes, and audio landmarks, to navigate through the world. The sound will be placed in specific locations to guide players and help them avoid obstacles.
For example, players may hear their footsteps getting louder as they approach a wall, indicating they should turn in a different direction. The sound of a door creaking may indicate that a player has found an entrance to a new area.
Sound-based puzzles
These puzzles will require players to listen closely for clues and solve challenges using sound. For example, players may have to listen to a series of beeps to identify the correct sequence to open a door, or they may have to listen to echoes to locate a hidden object.

