Mengru and I (Owen) are writing the music for the performance. It is going to be a combination of sound design and music.
Today (22.03.23), I continued my work on the soundtrack. Using ONLY samples that Mengru and I recorded (hitting/squeezing plastic and metal bottles/cans etc.) and some light processing (resonator, reverb, boosting sub frequencies), I came up with the few bars of music below. I was pleasantly surprised with the result – the sounds from an empty plastic water bottle in particular were very useful in terms of adding texture and movement to the percussion layer.
Perhaps it would be beneficial for each of us to be assigned specific bars of music out of the entire timeline; or perhaps we should write the music for all bars together with each of us taking a specific component of the music (e.g. percussive vs melodic instruments). We will decide soon!