Reflect on how you plan to develop your project methodology, including any methods training you have undertaken this semester (if applicable).
Throughout my information systems undergrad, I learnt a lot about different project management tools and techniques, such as Agile, Kanban, waterfall, and SCRUM. I also had experience managing large projects with multiple people, and my own mini dissertation project. I became aware of how my personal time and project management techniques differed from working in a group, given the differences in accountability. Nevertheless, I draw from those practices in my personal project methodology – I check in each day for at least 15 minutes to ensure I’m on track and aware of any updates. I work with goals and personal deadlines, always thinking of the bigger picture and leaving enough time for reflection. Just as communicating with others is important when you’re working on a project, it’s important to communicate with yourself and hold yourself accountable – I want to be proud of the work I produce, and often that takes some extra time and research.
To restate, the goal of the project I’m (currently) conceptualising is to create a board game that clarifies and informs children about their digital and AI rights, to avoid a next generation that becomes consumed by techno-morality and therefore an infringement on their pre-technology rights. Given that this project is undoubtedly exploratory, as I have little experience or knowledge in this field, I will use a qualitative method to interview game companies, my Education Futures peers, and experts in AI rights available to me at EFI. This is a broad target audience, but I aim to collect knowledge from any people who may have experience in educating children through games. The data collection technique will be cross-sectional, and I’ll use techniques from grounded theory and systems thinking to scope the best way to approach the project with the limited knowledge I have. I am unsure of how formally academic the paper will be, or has to be – that knowledge will determine whether I take a more formalised, inductive and interpretive approach to the project. Since I plan to develop an artefact, my project paper will be more limited in terms of word count.
In terms of methods training, I have yet to undertake any classes at the EFI. However, I have been working consistently in the makerspace, coming to grips with Fusion360, a modelling software for 3D printing. I hope that coupled with good time management, this will contribute to the success of my project!