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The final video production is divided into two sections, I’m in charge of the inspiration, the introduction of the topic, the research and interviews, and the editing of the end credits.
The rest will be done by teammate Li
The editing software I use is AE and Capcut
This semester’s course is centred around group work, and I am very happy to be able to work with people from different professional backgrounds to produce a large project. During my undergraduate studies, I have always wished to work with students from different disciplines, as I am fully aware of my own limitations in my thinking and abilities, and I am unable to take on the responsibility of producing a large-scale and comprehensive project. Therefore, I am glad that I have been able to choose the course of my choice this semester.
In the course of collaboration, I found that we all have very good ideas and opinions, but a good project requires everyone to work together to do something, and our team leader Xinyi has done just that, leading us to work towards a common goal all the time. Throughout the whole process, Ashely and Ruolin have been in charge of the sound design, while yixuan and hefan have been contributing in the visual design. Ashely and Ruolin were responsible for the sound design, yixuan and hefan contributed to the visual design, and Li and I were in charge of the interaction design to help connect the software we were using and share data sources.
In this atmosphere of encouraging each other to grow together, I learnt a lot of knowledge and details that I had never paid attention to before. For example, when writing the proposal, we could easily mess up because of the different formatting requirements for different specialisations, but under the leadership of the team leader, xinyi, each of us pushed forward closely in our own part, and we discussed the final draft of the proposal and uploaded it, which was a great deal of work in such a short time. remarkable amount of work in such a short period of time.
This collaborative experience made me deeply realise that true innovation often comes from the collision and fusion of different ideas. What each member brings is not only professional knowledge, but also a unique way of thinking and problem-solving perspectives. For example, I learnt how to express interaction logic in a more intuitive way in the communication with visual design students; in the discussion with sound design students, I understood how sound elements affect user experience. These cross-disciplinary exchanges greatly expanded my cognitive boundaries.
However, frankly speaking, the process was not a smooth one. Due to the differences in our professional backgrounds, we often encountered barriers in communication and understanding. Sometimes, I would focus too much on the technical implementation and neglect the aesthetics of the design; at other times, other students might pursue the visual effect and neglect the technical feasibility. These frictions made me realise the importance of empathy and thinking differently in interdisciplinary collaboration. We need to learn to express our ideas in a language that the other person can understand, and at the same time keep an open mind to accept different points of view.
Special thanks to team leader Xinyi for her tolerance and guidance. Not only is she able to co-ordinate the whole picture, she is also keenly aware of the strengths and needs of each member. In many cases, I think creating jobs, allocating tasks wisely, coordinating time, and controlling the whole picture are far more difficult than simply completing tasks. In this process, I will also pass on the problems I faced in previous group assignments and useful experiences to her without reservation. I hope that under her coordination, each member of our group can organically combine their individual strengths with the team’s goals and show their own style in the project.
This experience also exposed some of my shortcomings. Firstly, in terms of time management, I sometimes get too immersed in technical details, resulting in a disconnect with the progress of other group members. Secondly, my learning efficiency could be improved when facing new tools and methods. These shortcomings remind me that I need to pay more attention to overall planning and learning ability in my future study and work.
Looking ahead, I hope to continue to participate in such interdisciplinary collaborations. I plan to consciously expand my knowledge in my next studies, especially to strengthen my understanding of design thinking and user experience. At the same time, I will also pay more attention to developing my communication skills and learn to explain technical concepts in a more understandable way.
This group work is not only a project practice, but also a precious growth experience. It taught me how to find my own position in a diversified team, how to seek consensus in the collision of different points of view, how to maximise the benefit of the whole group’s results, how to choose the optimal solution, and how to use the best expression, etc. These gains will accompany me in my future study. These gains will accompany me in my future study and career, and become the driving force for my continuous progress. I am convinced that in this increasingly interconnected world, the ability to collaborate across disciplines will become one of our most valuable assets.
Picture design process, using Touchdesigner, using five different color to link the feeling of breathing
Another draft testing
logo design
The graphic is designed by combining water, petals, and Tai Chi Bagua Formation
Poster design
Booklet design
The brochure is designed to be displayed front and back, with the front echoing the poster design and the back reflecting the experience flow of our program.
Breathing is an everyday activity of the human body that is difficult to capture and perceive, and we will present numerical visualizations of the effects of breathing in different states of the human body.
Here are some good references from Pinterest:
I think it would be more convincing and logical to have an information visualization chart in our outputs to aid the presentation of the project’s touch designer effects, a good project should tie the outputs together rather than make it an island of isolation.
For the next additions to the project process, I think we can refer to the following flow
Test One
Test time: 02/03/2025
Tester: Can
Test content: Touch designer and Arduino connection
Components used: ultrasonic sensor, Arduino, breadboard, cable.
Test Result: Successful connection and the value on the touch designer has feedback changes.
Test 2
Test time: 04/03/2025
Tester: Can& Li
Test content: Touch designer and Arduino connection
Components used: temperature and humidity sensor, breadboard, cable
Test Result: The connection is successful, but the value of Arduino does not form the value change feedback on TD successfully.
Test 3
Test time: 05/03/2025
Tester: Can& Li
Test content: Touch designer and Arduino connection
Components used: temperature and humidity sensor, breadboard, cable
Test Result: Connection was successful, but the value of Arduino didn’t form the feedback of value change on TD.
To sum up, the result of the whole test phase is unstable, we need to keep debugging the device and form stable and reliable numerical feedback in order to guarantee the normal progress of the project, although we are looking for an alternative plan b, Li and I both hope that we can find out the reason in the continuous trial and error, and successfully achieve the connection.
As a healing project, I think there are a few things we need to add to our research and design proposal.
At this stage we lacked first-hand research to support our practical research, so I suggested that we set out together to find different audiences around campus to participate in the questionnaire for our project.
For the design of the healing room, we should add several aspects such as audience, user profile and healing effect.
Starting from the five senses of the human body, sight, hearing, taste, touch and smell, we should focus on visual, auditory and visual communication design, and sound healing design.
The rest of the three senses should be used as healing aids, and should be synchronized and complemented in the installation design.
In the later stages of the flower installation, I will incorporate the experimental installation art expressions that I have already tried in my undergraduate studies.
Based on this experience, I suggested to the team leader that we could make reference to the practical and inexpensive materials used in previous projects to prepare the installation art materials for the project.
I will use the following materials to aid in the expression:
1. Hot melt glue gun
2. plastic bottles
3. resin/uv glue
4. Hot air gun
5. food coloring
In practice, we should pay attention to controlling the heating time of the plastic and the way it is heated, and controlling the plasticity of the plastic sheet.
By combining the resin and the plastic sheet, we will be able to express our device in a more refined way.
After integrating the materials necessary for the expression, we combine them with technology.