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Audio FX Output Delay | From Real Time to Ethereal (Ashley Loera)

Dates of Development | March 25-27th, 2025

Sound Design Director | Max MSP: Ashley Loera

Audio & FX Output Delay | From Real Time to Ethereal

Software:

  • Max MSP Software

Hardware:

  • MacBook Air Laptop
Progress Notes:

Over the previous week, I sat with the Max Patch to take note of any additional approaches that may need to be done to further develop the installation sound design. My goal was to ensure the programmed sound design worked well with our visual representation of the process of breath. It came to my attention, during this time, that the real time audio playback created an abrupt and awkward sound environment that did not suit the visual representation of the installation.

During our Tutorial on March 25th, I began discussing some solutions to the Max Patch with the Process group, and our Tutor, Philly. I knew it was important to delay the playback of the Audio & FX. To do this I had to delay the rate of motion of TD output data that directly impacted the audio fx channels, ultimately, delaying the generation of sound.

During our tutorial, Philly was able to suggest some wonderful approaches.

When it came to the development of a Delay chain for the Output of the Audio & FX, I knew that I wanted to create individual delay triggers for each FX channel. Philly suggested the use of a preset box to store 4 sets of delay data that would then be selected every 30seconds to 1 minute to create a gradual change in audio playback. This would allow for variation, and later serve as a useful tool in audio splicing of the meditation music (as suggested by Philly during our Process group meetings).

I met with Philly and Xinyi during office hours and we were able to create the following approach in the Max Patch to delay the Audio Output.

Upcoming Goals:
  • Create an Audio Splicer for the Meditation music in the Max Patch that manipulates the audio arrangement while processing audio input.

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