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Week2 Idea generation and theme identification

#Memory

Idea1:Memories trapped in time

Process refers to the process of slowly forgetting as time passes.

Background : Alzheimer’s disease is a neurodegenerative disease that is common in the elderly, but most people do not have a deep understanding of Alzheimer’s disease and even call it “dementia” and stay away from it. The memory of AD patients is as elusive as dust. We could treat the patient’s memory as a speck of dust. Use music visualization to express the plight of Alzheimer’s patients at each stage of the disease,hoping to create empathy for Alzheimer’s disease.

Input: Interview several elderly people to learn their stories and the objects that are important to them. Using AI generation, unreal objects and scenes are slowly generated from real memories, hinting at the memory changes of Alzheimer’s patients. Users can watch the memory change through an interactive slider

Output:An old object corresponds to a memory and story, which slowly disappears under the influence of music.

Technology:Touchdesigner point cloud effect

Idea 2:Travel memory

Process refers to the traces that people leave behind when they travel to different places. Although the trace is slightly unaware, the careful AI uses the mood and destination scenery at the time to help users generate unique travel songs as surprises during the trip.

Background: When traveling, everyone wants to leave some special memories and traces, some record with images, some mark with feelings. If each person’s footprints can be recorded with the mood and scenery at that time, an M song or a rhythm belonging to travel can be generated. As the number of trips continues to increase, the user’s music library has more and more music and rhythms, which also represent different travel memories.

Input: Travel destination pictures、Real-time mood (optional)

Output: Generate a rhythm (single destination) or music (if the destination is very diverse) based on keywords such as destination and mood

#Nature

Idea3:Cyberbonsai

Process refers to the process of growth and activity.
Under the premise of the plant-dominated Cyberplanet hypothesis, Cyberbonsai are all self-aware and play different roles to maintain the operation of the Cyberplanet

Background [Cyberplanet]:Many plants are endangered in the future, assuming the existence of a plant-dominated cyberworld, plants have their own division of labor (depending on sound) and color (depending on mood).

Input: Collect some endangered plant prototypes and model them, and finally use AI to simulate the growth process

Output: The AI generates different kinds of cyberplants and follows the music to generate self-awareness

 

Idea 4:Data garden

Process is when people are constantly browsing data and think they are getting closer to nature, but they are really just trapped in a data garden.

Background [Nature-deficit disorder]:Nature-deficit disorder is a phenomenon proposed by the American writer Richard Love, that is, the complete separation of modern urban children from nature. Some people have given their own explanation for it: “Some kind of The desire for nature, or ignorance of nature, is caused by a lack of time to go outdoors, especially in the countryside.” In real life, the number of people with “nature deficit disorder” has expanded from children to adults.

Input: Users browse or search image data for plants

Output:Different plants composed of data

 

 

 

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