In this group assignment, I gained a lot and learned a lot of new knowledge. The part I am mainly responsible for is the animation of transfer nutrition, physical interaction and VR device connection.
Among them, I think the most time-consuming part is the connection of VR devices. Since our VR headsets have been changed three times, from Oculus Quest to Oculus Rift, due to the RAM problem of the computer, we have changed three computers successively. This resulted in a reconfiguration every time the device was connected, which took us about two weeks.
Secondly, I also learned a lot of new Unity functions, such as how to use the particle system to animate the growth of tree roots, how to use Shader Graphs to make illuminants, how to adjust the animation of small animal models in Unity, and so on.
From the perspective of teamwork, I think our team’s previous cooperation has been good, but it may be that there is a lack of time control over the progress, resulting in some tasks being carried out very slowly, which caused some confusion in the division of labor at the end. But it also taught me a lot, such as how to get along with team members, how to express my ideas accurately, how to communicate efficiently with others, etc.
In general, I am very grateful for this opportunity to work with classmates from different majors and backgrounds. This is a valuable learning experience, and I will continue to grow and develop in my future work and life.