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inspiration board

Hi guys! This is an inspiration board about the scene, If you find good examples, plz put pictures on this board! Thank you sooooo much!

Xinyue Lin:

Qiandai Sun:

The classroom could be like this but change into the first perspective.(From game Life Is Strange: Episode1)

classroom

We can use diary to help the player to remind those memories, like this:

 

Amber Zhang:

The design inspiration for the plants part:

inspiration1

inspiration2:

Inspiration3:

The design inspiration for the classroom part:

 

inspirations references:

https://www.artstation.com/artwork/g8m3Gx

https://www.peakpx.com/en/hd-wallpaper-desktop-guomx

https://www.artstation.com/artwork/OBmGb

https://www.artstation.com/artwork/yk0dm5

Jiayao Wang

 

The soundscape in the background

Low Poly and Sounds

The wind sounds heard in the low-poly example were created in a Max MSP patch, using a series of noise~ objects going through resonant bandpass filters. Over time, the cutoff frequency of each noise oscillator’s filter would gradually shift, along with the resonance, and the volume. The stereo split between left and right for each would also shift over time. I let the patch run and recorded around two minutes of it, then picked a section that I liked and used that in the example.

The soundscape in the background was made using a combination of a Serum patch and a free box violin VST for kontakt. The Serum patch arpeggiated maj7 chords, while the box violin sustained the notes. Both were fed into Michael Norris’ spectral averaging plugin, with a little reverb added as well.

For the ascending sound that indicates that the plant has grown, I again used a Kontakt instrument – this time a music box. I filtered out some of the highs, added some tape warble using SketchCassette and then some reverb.

 

 

 

 

discussion board1

Xiyue Huang: For  submission1, everyone has to upload ideas and assets on the blog. The last time we had a meeting, we finally decided on the flower idea with the professor. In the beginning, the flower grows and then becomes a human being. The experience of human life is probably the presence of the experience of the three stages of infants, youth, and old age. We need to complete this idea in blog. I also set up a Meeting Munites board for recording our meeting, everyone can add information on it,

We are currently working on the flower field first. Xinyue Lin/Amber Zhang/Jiayao Wang three people modeled, responsible for the modeling of the field and flower plants by Saturday. Xiyue Huang and Qiandai Sun are responsible for importing the model into the unity scene for construction, and finally exporting it into an exe and uploading the video to blog assets by Monday. Sound students can write ideas about about sound, and finally upload some resources by Monday.

Xinyue Lin: This is a discussion board, we can provide discussion ideas on this board. Everyone can edit this! Now, we need some ideas to make the scene change more smoothly in the stage change of the person part. If you have ideas, plz post them!!!!!!

Amber Zhang: My brainstorming suggestions for the three stages of life span: my brainstorming idea would base on the group discussion result yesterday(Wednesday): the group project would only focus on one of the life span about the young age to explore, and pick up objects only for rest of ages(infant and old) , I think for the young age could represent via one scenario: the main character could display in lecture space: the scene exploration design could be: the sunlight could be warm outside and flash light shining from window, the leaves could drop from the tree, it could be the Autumn season. The main character would start the view from setting on the chair and books and notes on the table (the view angle displays the book pages on table). The main character enables to stand up and walk around the lecture room. There could be notes on whiteboard, but no other people would be in the lectures. The lecture might be a biology class; the whiteboard could display sketches drawing of flowers with key points and learning knowledge, and one reminder on whiteboard could display: a test on Thursday. The main character enables to walk towards whiteboard to check the contents of knowledge on whiteboard and explore the entire lecture room. The lecture room could be big with basic devices: computer, projector, big window, desks and chairs, whiteboard. The background voice: the main character could hear other people’s talking from outside of lecture room, the ring bell sound, the background noise sound.When the time duration approaches to time limits (for instance: 3 mins), the scene transection trigger would display. And the voice might appear as well to tell main character the guidance to move to next scene.

Qiandai Sun: I think the classroom scene that Amber mentioned is pretty good, I was thinking about the transition, it could be like this, the bell rings, and then the broadcast says, “all of the students should sit in your seat and prepare to start the exam”, maybe add some inner monologues of the characters will be much better, for example, the inner monologue says”The alarm is ringing, it seems that the exam is about to start again, I should go back to my seat” to guide the player to the next step. When the player sits on the seat and looks down at the test paper, his inner monologue will say: “This question looks very familiar, but I can’t remember how to solve it.” Then he falls into a coma and time travels to middle age (next scene).

Runyao Li: I was thinking about the scene of the baby stage. I think the perspective at this stage can be lying in a stroller. Your movement will be limited and you can only see things around you like the wind chimes above your head or the teddy bear around you. To move to another scene, I think we can use the sound of wind chimes and the character will see a cloud of white lights, then it can move to the next stage. For the young age stage, I also like the idea of exploring in the classroom.

Kunkun Wang: I think everyone’s proposal is very good. In the middle age stage, we can use the scenes of classrooms, work and some entertainment venues to match the sound of the corresponding venues. In these places, what we need to consider is whether to restore the authenticity of the scene or create a new sound to be used in this scene, so that players can have an innovative experience when exploring.In the old age stage, we can set up different scenes in China and the West. For example, we can set up square dances based on Chinese scenes. Then the west can set up some small pubs, because I can always see many old people here drinking beer and chatting in the pubs. There are some commonalities, such as crutches, children and grandchildren around their knees, accompanied by their children, and they often shuttle in the kitchen to make delicious food to enjoy their old age. Then you can set up a scene full of testing instruments around the hospital, implying that life is dying.

Jiayao Wang: I think the story can start from a lotus seed, and then sprout from soil to the river or lake, there could be a perspective from underwater to sky, when the flower grows higher, the flower transform into human’s brain, which is the birth of the human, after that the perspective changes to baby’s perspective, we can touch flowers around, and they can interact with us, after passing through the flower (baby is short), and then the scene changes to classroom, flowers grow from books on the table。

 

 

 

 

 

 

Life Loop Update

This is a storyboard about how to combine two ideas (plant and death). I add the person’s perspective after the flower, and I put an animation to make the perspective change more smoothly. People pick the flowers to bring to the funeral. The vibrant flower actually died when it was plucked, but when it was put into the coffin, the perspective changed to that of the person lying in the coffin, experiencing a person’s life from the perspective of a person. When life comes to an end, when death is ushered in, and there is darkness in front of my eyes, I hear the sound of rain again, and then I find myself as a flower seed in the soil. This story is about a life loop. The Bible mentions ashes to ashes, and dust to dust. This sentence gives people hope to restored to eternal life. From a biological point of view, A series of biochemical events occur after death, the end result is a kind of “biological reincarnation” into millions of bacteria, insects, plants, and other living organisms. It is a kind of “rebirth”.

Ref:

Howard, G. C. (2021) ‘Ashes to Ashes and Dust to Dust’, in The Biology of Death. [Online]. New York: Oxford University Press. p.

Archer, G. (2013) Oxford Dictionary of Reference and Allusion. Refer 29 (1) p.part–par9.

 

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