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Designing the game start screen and scene switching in Unity__Chengcheng Jiang

This week I designed and implemented the game’s start menu, which contains the Play, Setting, and Quiz buttons, and basically builds the game’s main navigation structure. At the same time, I reserved a channel to interface with the Wwise audio middleware, so as to easily integrate sound effects and music content.

In terms of functionality, I implemented the jump logic between each button and the corresponding scene through script control to ensure that the player can enter the main scene smoothly after clicking Play, which lays the foundation for the complete game flow.

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