This morning, around 10 AM, we conducted a fieldwork session at Rodney Street Tunnel to capture photographs for our 3D modeling process. During the shoot, we encountered an issue: the tunnel’s graffiti gave it a modern appearance, which conflicted with the historical aesthetic we envisioned. To address this, we focused on photographing sections without graffiti and captured various angles of the walls and floor.
Next Steps:
- Test whether the current photographs can be effectively used for 3D model synthesis.
- Consult Andrew during Tuesday’s tutorial to:
- Evaluate the feasibility of our project.
- Seek advice on tunnel selection, photo-based 3D modeling techniques, sound design, and enhancing interactivity and immersion.
By addressing these points, we aim to refine our approach and ensure alignment with our project’s goals.






Carly:
In the tunnel, we took around 120 photos total as test photos for textures. We also found some interesting things, such as stalagmites and a piece of art.

From my understanding, we can develop some interesting textures from the photos taken and then apply them to our model to create interesting scenes. We’ve also decided against recording a new Impulse Response and instead used the ones I recorded in the innocent railway tunnel from last semester.

