


Draft Design for Installation: Shadow & Wave



Draft Design for Installation: Shadow & Wave
We met in Q.25 in the Hunter Building in the ECA main campus, which is the DDM studio so it felt nice to have a change of scenery.
Lulu wasn’t able to make it sadly, but we kept going nonetheless.
Through discussion a theme started forming. Water was a big thing that kept being mentioned so that got established as our vessel to communicate our message. Hasse had considered making large suspended interactive drips of water, that when interacted with, the environment of the installation would change. We really enjoyed this idea and decided to look into the tech of this to inform our outcome.
Eventually we ended with the flow of time through emotional time, and using water to represent these emotions. That brought us to:
Installation that represents moments in time through forms of water.
We all really liked this idea, and how interactive it would be for the audience. I think we still need to fully understand what we’re saying.
RESEARCH NEEDED:

This is a random collection of things that were talked about in our meeting:

We first went to the wrong room, once we found each other, we moved some tables around to make a good thinking environment.
Dave gave us creative challenges on the concept of time:
During the challenges I made some random observations:
Outcomes: some of us used these to create whole concepts for the project


We talked about our ideas a bit, and tried to organise them into categories to make some sense of them. I put them on the white board that was standing next to our table.
The overarching theme that naturally appeared was the passage of time. The categories we ended up with were memories, the length of time, flow, sensory triggers, and landscape. We then added the sub-topics to each of these e.g., life stages, music, micro vs macro, pulse, objects, cultural, etc. David asked us each to point out our favourite things on the white board. I assigned everyone a different little symbol to have a clear view (Caitlin = star, Yanis = dot, Hasse = cross, Lulu = heart, Shuzhang = flower, Jackson = triangle). The most popular options ended up being:
(CULTURAL) MEMORIES + FLOW OF TIME + MUSIC
From this we tried making some connections. One option that came up was looking at the passage of a small time frame (perhaps a minute or so) per life stage, and represent a prevalent emotion from that life stage. Take childhood for example; you’re at school, full of curiosity and excitement, how would a minute feel to them compared to someone in their 20s working. We liked this but decided to do some more research into our 3 main topics relating to our overarching theme.

To do:
LuLu idea: touching interactive wall
-> What if objects and light were used?
-> Excited about the idea
-> Use in combination with Yanis’ idea
Yanis idea:
Before you die, you may have a brief moment to think about all the happy clips in your life. I wondered whether we could represent these memories in images from a non-human perspective, just as our memories of the past are often from the perspective of a third person perspective. Like the perspective of a pet, a camera, a toy, a plant, or a speck of dust. And the images from these perspectives are fuzzy and incomplete, but very atmospheric, like our memories. In our installation, these images and sounds flicker rapidly and chaotically on the surrounding, light and color change rapidly within the installation, and after a minute return to darkness and silence. In my imagination, it is composed of all kinds of human voices, sounds of nature, sounds of the city, sounds of daily housework, and gradually exciting music. Just some ideas and imagination)
How do we feel?
Happy to have our idea, excited that it matches up and makes us excited to make the output and go through the process. We finished the meeting chatting a bit about last semester and the sound designers’ projects (which dealt with perception), also Hasse and Shuzhang played the piano a bit. We also discussed our team roles 😀
Yanis = Visual Director
LuLu = Project Manager
Caitlin = Note Taker/Visual + Interaction
Hasse = Interaction Director
Shuzhang = Sound Design
Jackson = Sound Design
Fraser = TBD
To do:
Notes:
What is our big idea?
How do we make them think?
We’re interested in how people react and reflect on a shared, universal experience, being time.
To do:
-> all in relation to time

Meeting notes:
Favourite topics:
To do:
We met each other for the first time, and found out about our backgrounds and interests.
We came up with some basic ideas just around the word perception and what comes up when we think of that word. Some things were the movie Soul which explores how people can enter a flow state and go to the Great Beyond. Lose themselves in something which everyone will have a different perception of. Another was looking at sounds in relation to time and size. So micro and macro sounds, and how objects can have a soul through sound or lifetime. The changing tide came up with the push and pull of the moon, also visually representing music through a game. There were also some more literal interpretations like how people literally perceive, and how that differs from person to person, this could then be applied to a multitude of topics.
To do:
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